For people wondering about the Disney connection, the dev. posted on another site:
Quote:
Originally Posted by walaber
hey everybody, this is Walaber. I just wanted to clear up the "Why Disney?" questions everyone is asking about. I actually work at Disney, and the original JellyCar was a side project I did on my own. I had been hearing lots of requests for a sequel to JellyCar, but I didn't have time to make the game myself (much less spare time now because of work and family than when I created JC1). So instead I pitched the idea internally to our mobile game team, and the idea was given the green light.
I worked very closely with the team that created JC2 (starting with my source code for JC1) all along the way through development. It's really exciting for me to see my "baby" have a proper sequel created, that people appear to be enjoying. Today has been an exciting day. I think I refreshed the "Top 25" in the App Store about a million times 
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