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The imbecile (ASM) of whom you posted a video of did not code the engine. He only made the horrendous graphics, menu system, etc. In any case, what he is using is updating the positions of the 3 falling objects every 0.01 seconds. It's not using UIViewAnimations, because the frame of the UIImageView is only changing once: to the frame that the UIImageView is being set to after the animation. Using CGRectIntersectsRect (what ASM is using) would not work with UIViewAnimations, unless the center would be set to the next y coordinate (i.e. fallingObject.center.x, fallingObject.center.y + 1).
I have the source code to an early version of that application. It has roughly 90 memory leaks mostly from not releasing sounds.
Last edited by spoonforknife; 2 Weeks Ago at 08:04 PM..
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