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Signing Code = iphone 2.0 Toolchain (CYDIA)
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#1
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Help!!!
I've made two starter apps, albeit 'Hello World'-type apps, and they compile fine using the iphone toolchain from Cydia but when I launch them from the Springboard, they hang up on the Default.png for maybe 2-3 seconds and then crashes right back to Springboard. I don't think it's my code or makefile cuz in my effort to troubleshoot the problem, I downloaded Skylar's sample app, HERE (Post #17), which if I put his app in with his compiled binary, everything works fine but when I take his source files and makefile and compile my own binary, it compiles but the same thing happens as with my apps (they launch but crash after 2-3 seconds). Maybe, the code signing process is not working correct or is it something else?? I'm still somewhat a beginner so I might be looking right at it Can someone please tell him how to go about exactly signing my code. I've executed Code:
ldid -S (Program) Ive worked a little bit with the Apple SDK using InterfaceBuilder, but I'm trying to learn to write code from scrap without using IB and I was told the Cydia toolchain is the best option right now until a complete 2.0 toolchain is made for mac/pc (or is there one already??)
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#2
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If you compild skylar's application, you will need to perform the code differences in 2.0 toolchain code. for info, see my "building your first 2.x application" thread in this section, and also try compiling and signing "http://a27dev.com/objc/SimpleWindowApp.zip".
EDIT: Also, consider building a full, real toolchain on linux or mac. http://saurik.com/id/4 |
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#3
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the signing tool comes with the toolchain I think(it worked after downloading it through cydia.
my makefile looks like this: Quote:
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#4
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Look at your compile log. Near the very end or somewhere in the log should be a line like this:
Code:
ldid -S "AppName" chmod 0755 "AppName" |
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#5
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wow way to steal my makefile. watever. still, your code needs to be changed
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#7
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Quote:
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